﻿using UnityEngine;
using System.Collections;

public class HasFound : MonoBehaviour {

	// Use this for initialization
	void Update () {
	if(Input.GetKeyDown(KeyCode.R))
	{
			Application.LoadLevel(Application.loadedLevelName);
	}
		if(Input.GetKeyDown(KeyCode.T))
		{
			Application.LoadLevel("MainMenu");
		}
	}

}
